a fun idea! and yep, most data is available via scryfall’s api. with nearly 100k prints, that would be quite a task!
ticulatedspline 1 days ago [-]
Fun, though a bit much for eye candy that doesn't really serve any purpose. https://gatherer.wizards.com/ has all the same info in a much snappier package.
offhand 2 complaints. that particle logo eats 5% of my CPU while it's visible. clicking a card is full screen like I left the page, but didn't so I can't use the back on my browser to go back to the grid.
egstad 1 days ago [-]
thanks for looking! i know gatherer and scryfall well - great tools! i wanted something that felt a bit more cinematic and photorealistic.
on the cpu, mind sharing what you're running? i'm on an m1 mba and i'm far from that number.
cards open in lightbox, so esc gets you back to grid. common pattern, but appreciate your feedback and will consider adding it as a route.
thanks again!
aselimov3 23 hours ago [-]
I was also getting confused. No obvious marker to close card so I instinctively pressed back twice and got back to HN. Would try to keep exploring but I'll definitely forget and do it again.
egstad 21 hours ago [-]
noted! thanks for browsing and for the input here.
xtiansimon 10 hours ago [-]
Curious. Could you play the game with this data source?
egstad 10 hours ago [-]
out-of-the-box, unfortunately not! it could technically be built though :)
demibabs 1 days ago [-]
Looks really polished, nice. I just wish the cards loaded a bit faster.
egstad 24 hours ago [-]
the 3d renderer is a bit greedy, but i’ve got a few ideas here. thanks for giving it a spin and for the input!
egstad 10 hours ago [-]
tl;dr - first card now loads and renders ~45–60% faster. next/prev now 9x faster.
balancing a photorealistic renderer with performance is a dance. i'll keep tweaking, but thanks for the input and the fun challenge. was a bit of a doozy tbh, but feels much faster now.
demibabs 7 hours ago [-]
Oh yeah I definitely notice the difference. Nice!
pmkary 22 hours ago [-]
The heading logo is the best thing I have seen in a long time.
It would be cool to feed the card to MiniMax H3 (https://www.minimax.io/blog/minimax-h3) to get an Harry Potter style moving picture for each card.
offhand 2 complaints. that particle logo eats 5% of my CPU while it's visible. clicking a card is full screen like I left the page, but didn't so I can't use the back on my browser to go back to the grid.
on the cpu, mind sharing what you're running? i'm on an m1 mba and i'm far from that number.
cards open in lightbox, so esc gets you back to grid. common pattern, but appreciate your feedback and will consider adding it as a route.
thanks again!
balancing a photorealistic renderer with performance is a dance. i'll keep tweaking, but thanks for the input and the fun challenge. was a bit of a doozy tbh, but feels much faster now.